Games, toys & miniatures

October 26, 2008

Los Grumildos: low-tech mechanical puppets on the fringes of society

They have the size of a Barbie doll, and everything moves. See the links below.

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October 15, 2008

When rich women built houses

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How did ladies spend their time when married to extremely rich men in an era before television, speed-dating and summer festivals? You build a dolls' house (a "dollhouse" if you are American). These incredibly detailed miniature houses and interiors were constructed between the 17th and the early 20th century, mostly by wealthy ladies who often paid artists and craftsmen to make all kinds of objects and parts for them.

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March 16, 2008

Life before television

Copy_tilburg_rarekiek Turn off your flat screen television and get lost in 17th, 18th and 19th century optical entertainment.

Nowadays, televisions and cinemas have a remarkable image quality and size, computer games boast impressive graphics, and portable media devices make it possible to watch movies anywhere you want.

But, before the birth of modern multimedia, our ancestors were all but cut off from vivid graphics and virtual reality. Innovative low-tech devices delivered amazing effects and fulfilled almost the same role that television, cinema and media players do today. Some features of these even modern multimedia does not match.

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February 18, 2008

Download, print, fold, paste

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Downloading cars, houses and aeroplanes is no science fiction.

In the future, a desktop fabricator may be as common as a desktop computer today, 3D-printers might complement inkjet printers. Downloading, sharing and printing of appliances might become as ordinary (and controversial) as it is today with music, movies and texts.

Yet, downloading objects is already possible with a familiar computer configuration. At least, if the objects are made of paper and if you are willing to spend some time cutting and pasting. Paper cut-outs have a long history, but thanks to the internet they are making a comeback.

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January 11, 2008

Gaming unplugged

Memoir_44_boardgames_2 The newest generation of board games is more fascinating than most computer games.

The era of Monopoly, Risk, Cluedo and Stratego is over. In recent years, a remarkable amount of board games have appeared that raise the genre some levels higher. These games find their inspiration in modern computer games, and also in military simulations and miniature war games. They mix strategic depth with simple rules, a limited playtime and visually attractive boards and counters. That’s why they can appeal both to hardcore gamers and their families.

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